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Twin Stick Shooter Zombies!
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Shoot Em Up
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Snake Game
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Action Points Turn Based Game
Sharp Force - 2D Run 'N' Gun Platformer
Substance Designer Breakdowns
2D Fighting Game Redux
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Action Points Turn Based Game
1. Grid / Pathfind / Init Setup
2. Grid Work / Units / Animations / Camera
3. Serialization / Level Work
4. Editor In Editor
5. Stats / AP / Actions Base
6. Characters
7. UI Work / Tooltips / Bug Fixes
8. Inventory Setup
9. Weapons & Wearables Instances
10. Weapons & IK Cosmetics
11. Resources Manager Refactor
12. Non Dependencies Architecture
13. Auto Grid Maker
14. Multiple Floors
15. Position Reading
16. Grid Data Containers & Viz
17. Spatial Hashing
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Action Points Turn Based Game
- Lesson 3 - Serialization / Level Work
This part focuses on Serialization. In short, we are going to modify our level's grid and see how we can save/load it.
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