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In space, a lot can hear you shoot...
Course contains 19 lessons.
Let's make a controller to navigate space
Let's create our weapon framework
Let's fix our rotation issues and add recoil to our guns
Let's add bullets into the mix
Let's fix some issues with our gun and reorganize our logic
Let's spice up our controller by adding a dash ability and some effects to go with it
Let's spice up our gunplay
Let's setup our Multiplayer libraries and create our first room
Let's create our controller instances through our clients
Let's sunc our players across the network
Let's see how to send reliable messages through our server
Let's create an object pooler and spice up our fx
Title is descriptive enough :D
So there is life after death
Let's decouple our Tilt rotation logic to each own keys and also sync that tilt across the network
Let's see how we can have different spawn positions through out our level and pass kill data through the network
Let's sync UI data across players and fix an issue with no initializing players