Course is complete and contains 9 lessons.
Let's see how to use our inventory on another project
Let's setup the high level manager and our UI
Let's separate the logic for our slots and see how we can keep them flexible
Let's add every type of interaction we can have on our inventory.
In this lengthy part, we are going to update our character depending on the references we have on our inventory
Let's setup the HLAPI for picking up and dropping items
Let's add the final touches that have to do with our inventory
Some minor changes for making our inventory easily reusable to other projects