Let's make a The Sims clone, because why not
Course contains 10 lessons.
Let's see the basic rules for our level creation. Mostly how to handle the grid scales and where everything should be placed etc.
Let's see how grids work and how to create ours for our needs
Let's create the pathfinder for our S..Chimps
Let's see how to detect valid directions we can move to.
*Video ends abruptley due to recorder failure but nothing important was lost
Let's create our pathfinding scheduler to handle a lot of units at the same time
Let's find our obstacles on our grid
Let's see what happens with dynamic obstacles however
Let's navigate through elevators/stairs to walk through our floors
Let's get into the more complex systems for interactions
Now we are cooking with scriptable objects