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Advanced Third Person Controller
In this series we will make a feature packed third person controller which can vault / climb slopes / adapt to elevations declines and we will finish it by adding Foot IK.
This series is a code analysis series, where we cover the code and how the concepts work rather than developing it "live".
With this part we will create a system so that we can move a step up on a ground that has a different height level than the one we are currently standing.