Sharp Accent
Courses
COD-like - Season 2 - Updates Weekly
Retro Beat Em Up! - Season 1 - Updates Weekly
COD-like - Season 1
Souls-like
Heat - Third Person Shooter Multiplayer
Collectible Card Game with Multiplayer
MGS-like
Tactical Turn Based Game
Souls-like Archive
Survival Horror
The Chimps
Twin Stick Shooter Zombies!
Door Smashers
Space Colony Sim - Livestreamed
Space FPS
(NEW) Turn Based Game
Shoot Em Up
Advanced Inventory Framework
Digital Boardgames
Roguelite
Colony Sim
(NEW) Advanced Third Person Controller
Behavior Node Editor
Snake Game
Using Unity
Duellistes
Inventory Framework
Lennys (Lemmings Clone)
Botw Climbing
Action Points Turn Based Game
Sharp Force - 2D Run 'N' Gun Platformer
Substance Designer Breakdowns
2D Fighting Game Redux
Livestreams!
Rewards
Contact
GitHub
Tool Manager (Open in new tab)
Notifications
Lesson
Knocback
has been added in course
Retro Beat Em Up! - Season 1 - Updates Weekly
.
2 years ago
Lesson
AI FOV
has been added in course
COD-like - Season 2 - Updates Weekly
.
2 years ago
Lesson
AI Aiming & Shooting
has been added in course
COD-like - Season 2 - Updates Weekly
.
2 years ago
Lesson
AI Setup
has been added in course
COD-like - Season 2 - Updates Weekly
.
2 years ago
Lesson
Pathfinder Hook
has been added in course
Retro Beat Em Up! - Season 1 - Updates Weekly
.
2 years ago
See All
Tweet Us
Become a Patron
Login with Patreon
If you are having trouble accessing the site, change your pledge currency to USD
Heat - Third Person Shooter Multiplayer
1. Where to Start
2. Introduction
3. Third Person Controller
4. Camera & Aiming
5. IK Aiming
6. Weapons
7. Character Customizations
8. Scriptables / Events / Crosshair
9. Dynamic HUD
10. Menus With Events
11. Scene Logic & Events
12. Data Parity
13. UI Logic & Events Overview
14. Concluding the Inventory & Menu Updates
15. Enhancing The Controller
16. Ballistics / Object Pool / General Tweaks
17. Hit Detection / Damage Reactions
18. NPC Tweak / Audio Scriptables
19. FindAssetsOfType
20. Multiplayer Setup (Photon)
21. Lobby Sync (Photon)
22. Match State Sync & RPCs
23. Multiplayer Controller Start / Fixes
24. Prediction & Match State Logic #1
25. Match State Logic #2
26. Syncing the Controller
27. Polishing / Hit Detection
28. Respawning
29. Network Timer
30. Multiplayer Sync Loop
31. Enemy AI / FOV
32. Modular AI Agents Setup
33. AI Cover
34. AI Pseudo-Director
35. AI & Controller Fixes
36. Refactoring & Importing Libraries (You can start here too)
37. Moving Around
38. Movement Animations
39. Camera Handling
40. Input Button & Camera Aiming
41. Aiming Movement & Animations
42. Action Switch
43. IK Aiming
44. Items & Weapons
45. Resources Manager
46. Weapon Instancing
47. Shooting Weapons
48. Decoupled Crouching
49. Weapon Sliders
50. Reloading Logic
51. Ammo Management & Types
52. Vaulting
53. Re-adding the Object Pooler
54. Pluggable Ballistics
55. IHittable Interface
56. UI Architecture
57. Event Driven UI Logic
58. Master Server Connection
59. Room Creation #1
60. Room Creation #2
61. Network Print
62. Network Instances
63. Network Player Controller
64. Prediction
65. Smoother Controller
66. Lobby Room Creation #1
67. Lobby Room Creation #2
68. Joining a Room
69. Syncing Controllers
70. Item Sync
71. Shoot Sync
72. Vault Sync
73. Ballistics Sync
74. Stats Observer
75. Fixes
76. Ray Filtering
77. Hitting Players
78. Multiplayer Game Loop
79. Spawns Allocation
80. Health & KillCount Auth
81. End Match
82. Time Manager
83. Cloth Items
84. Profile Inventory #1
85. Profile Inventory #2
86. Organization Skills
Become a Tier 1 Patron to unlock all lessons.
Heat - Third Person Shooter Multiplayer
- Lesson 27 - Polishing / Hit Detection
In this part we stop being civil with our clients and start shooting.
Autoplay
Previous Video
Next Video
Lesson Files
Additional Resources
Course Resources